再举个栗子
变量
Y
None
DPadUp
DPadDown
DPadLeft
DPadRight
Start
Back
LeftThumb
RightThumb
LeftShoulder
RightShoulder
A
B
X
模板
public event EventHandler Joypad_{0};
Joypad_{0}?.Invoke(this, EventArgs.Empty);
结果
public event EventHandler Joypad_Y;
public event EventHandler Joypad_None;
public event EventHandler Joypad_DPadUp;
public event EventHandler Joypad_DPadDown;
public event EventHandler Joypad_DPadLeft;
public event EventHandler Joypad_DPadRight;
public event EventHandler Joypad_Start;
public event EventHandler Joypad_Back;
public event EventHandler Joypad_LeftThumb;
public event EventHandler Joypad_RightThumb;
public event EventHandler Joypad_LeftShoulder;
public event EventHandler Joypad_RightShoulder;
public event EventHandler Joypad_A;
public event EventHandler Joypad_B;
public event EventHandler Joypad_X;
Joypad_Y?.Invoke(this, EventArgs.Empty);
Joypad_None?.Invoke(this, EventArgs.Empty);
Joypad_DPadUp?.Invoke(this, EventArgs.Empty);
Joypad_DPadDown?.Invoke(this, EventArgs.Empty);
Joypad_DPadLeft?.Invoke(this, EventArgs.Empty);
Joypad_DPadRight?.Invoke(this, EventArgs.Empty);
Joypad_Start?.Invoke(this, EventArgs.Empty);
Joypad_Back?.Invoke(this, EventArgs.Empty);
Joypad_LeftThumb?.Invoke(this, EventArgs.Empty);
Joypad_RightThumb?.Invoke(this, EventArgs.Empty);
Joypad_LeftShoulder?.Invoke(this, EventArgs.Empty);
Joypad_RightShoulder?.Invoke(this, EventArgs.Empty);
Joypad_A?.Invoke(this, EventArgs.Empty);
Joypad_B?.Invoke(this, EventArgs.Empty);
Joypad_X?.Invoke(this, EventArgs.Empty);