已屏蔽 原因:{{ notice.reason }}已屏蔽
{{notice.noticeContent}}
~~空空如也
这就是上文提到的那个stack overflow的帖子:
XXXXXXXXXXXXXXXXXXXXXXXX/questions/209170/how-much-does-it-cost-to-develop-an-iphone-application

一个人问,开发一个类似Twitterrific(twitter的客户端)的程序,需要多少钱?

这是一位来自Twitterrific开发团队的程序员的回复:
I'm one of the developers for Twitterrific and to be honest, I can't tell you how many hours have gone into the product. I can tell you everyone who upvoted the estimate of 160 hours for development and 40 hours for design is fricken' high. (I'd use another phrase, but this is my first post on Stack Overflow, so I'm being good.)

Twitterrific has had 4 major releases beginning with the iOS 1.0 (Jailbreak.) That's a lot of code, much of which is in the bit bucket (we refactor a lot with each major release.)

One thing that would be interesting to look at is the amount of time that we had to work on the iPad version. Apple set a product release date that gave us 60 days to do the development. (That was later extended by a week.)

We started the iPad development from scratch, but a lot of our underlying code (mostly models) was re-used. The development was done by two experienced iOS developers. One of them has even written a book: XXXXXXXXXXXXXXXXXXXXXXX :-)

With such a short schedule, we worked some pretty long hours. Let's be conservative and say it's 10 hours per day for 6 days a week. That 60 hours for 9 weeks gives us 540 hours. With two developers, that's pretty close to 1,100 hours. Our rate for clients is $150 per hour giving $165,000 just for new code. Remember also that we were reusing a bunch existing code: I'm going to lowball the value of that code at $35,000 giving a total development cost of $200,000.

Anyone who's done serious iPhone development can tell you there's a lot of design work involved with any project. We had two designers working on that aspect of the product. They worked their asses off dealing with completely new interaction mechanics. Don't forget they didn't have any hardware to touch, either (LOTS of printouts!) Combined they spent at least 25 hours per week on the project. So 225 hours at $150/hr is about $34,000.

There are also other costs that many developer neglect to take into account: project management, testing, equipment. Again, if we lowball that figure at $16,000 we're at $250,000. This number falls in line with Jonathan Wight's (@schwa) $50-150K estimate with the 22 day Obama app.

Take another hit, dude.

Now if you want to build backend services for your app, that number's going to go up even more. Everyone seems surprised that Instagram chewed through $500K in venture funding to build a new frontend and backend. I'm not.
文号 / 528177

一表人才
名片发私信
学术分 0
总主题 1 帖总回复 101 楼拥有证书:笔友
注册于 2013-02-22 19:21最后登录 2018-02-21 09:17
主体类型:个人
所属领域:无
认证方式:邮箱
IP归属地:未同步

个人简介

暂未填写
文件下载
加载中...
{{errorInfo}}
{{downloadWarning}}
你在 {{downloadTime}} 下载过当前文件。
文件名称:{{resource.defaultFile.name}}
下载次数:{{resource.hits}}
上传用户:{{uploader.username}}
所需积分:{{costScores}},{{holdScores}}下载当前附件免费{{description}}
积分不足,去充值
文件已丢失

当前账号的附件下载数量限制如下:
时段 个数
{{f.startingTime}}点 - {{f.endTime}}点 {{f.fileCount}}
视频暂不能访问,请登录试试
仅供内部学术交流或培训使用,请先保存到本地。本内容不代表科创观点,未经原作者同意,请勿转载。
音频暂不能访问,请登录试试
投诉或举报
加载中...
{{tip}}
请选择违规类型:
{{reason.type}}

空空如也

插入资源
全部
图片
视频
音频
附件
全部
未使用
已使用
正在上传
空空如也~
上传中..{{f.progress}}%
处理中..
上传失败,点击重试
等待中...
{{f.name}}
空空如也~
(视频){{r.oname}}
{{selectedResourcesId.indexOf(r.rid) + 1}}
处理中..
处理失败
插入表情
我的表情
共享表情
Emoji
上传
注意事项
最大尺寸100px,超过会被压缩。为保证效果,建议上传前自行处理。
建议上传自己DIY的表情,严禁上传侵权内容。
点击重试等待上传{{s.progress}}%处理中...已上传,正在处理中
空空如也~
处理中...
处理失败
加载中...
草稿箱
加载中...
此处只插入正文,如果要使用草稿中的其余内容,请点击继续创作。
{{fromNow(d.toc)}}
{{getDraftInfo(d)}}
标题:{{d.t}}
内容:{{d.c}}
继续创作
删除插入插入
插入公式
评论控制
加载中...
文号:{{pid}}
加载中...
详情
详情
推送到专栏从专栏移除
设为匿名取消匿名
查看作者
回复
只看作者
加入收藏取消收藏
收藏
取消收藏
折叠回复
置顶取消置顶
评学术分
鼓励
设为精选取消精选
管理提醒
编辑
通过审核
评论控制
退修或删除
历史版本
违规记录
投诉或举报
加入黑名单移除黑名单
查看IP
{{format('YYYY/MM/DD HH:mm:ss', toc)}}
ID: {{user.uid}}